Gaming
Game Servers
High-performance hosting for your community.
- 20 supported games
- DDR5 memory and NVMe storage
- Automatic deployment
- Full control panel with SFTP
Starting at $9.99/mo
Launching soon · Join the waitlist
High-performance U.S.-based hosting for game servers, applications, bots, and websites. Capacity is checked, then your service is built automatically.
Game servers on Ryzen 9 DDR5 NVMe Automated deployment
Game hardware is rolling out. See which nodes are live and which are planned.
Products
Game servers, bots and websites run on the same platform and are managed from one Hartwell account.
Gaming
High-performance hosting for your community.
Starting at $9.99/mo
Applications
Always-on application hosting without managing a server.
Starting at $2.99/mo
Websites
Fast, dependable hosting for websites and businesses.
Starting at $3.00/mo
VPS and dedicated servers are coming later. Tell us what you need and we will let you know.
Game hosting
Prices below are the real starting price for each game's smallest plan.
Minecraft Java Edition servers on Paper, with plugin support and a choice of version.
GTA V roleplay servers with custom resources and your own Cfx.re license key.
Rust servers with Oxide/uMod and Carbon support and scheduled wipes.
ARK: Survival Ascended servers with mod support and map selection.
Dedicated Palworld servers with editable world settings.
Valheim dedicated servers with BepInEx mod support.
Project Zomboid servers with Steam Workshop mod support.
Terraria servers on TShock with plugin support and world uploads.
7 Days to Die servers with mod and custom map support.
Factorio servers with mod uploads and save management.
Control panel
Game and bot servers are managed in the open-source Pterodactyl panel, which Hartwell runs for you. Below is a simplified illustration of the workflow.
Watch the server log in real time and send commands.
[12:00:01] Server started
[12:00:04] Loading plugins
[12:00:07] Ready for connections
> say helloEdit configs in the browser, or upload with any SFTP client.
Backup slots depend on your plan. Backups are stored off the hosting node and restore after confirmation.
Create databases for games and plugins that use them, where the plan includes them.
Change version and launch options from variables, without editing scripts.
Live CPU, memory and disk use for your own server.
Run commands, restarts and backups on a schedule.
Give friends or staff access to only what they need.
Upload mods and plugins where the game supports them. Each game page says what it supports.
Automated deployment
Hartwell checks available infrastructure before it accepts an order, so you are never sold capacity that is not there. If a region is full you join the waitlist instead of being charged.
Pick a game, bot pool or web plan, and a region.
Hartwell confirms the room exists before anything is billed.
You pay only for what can actually be provisioned.
The platform builds and configures your service.
Access details land in your dashboard and inbox.
Infrastructure
Each node is shown as Planned until it is deployed and passing health checks.
GAME-01
Planned first game node. It is listed here as planned until it is deployed and passing health checks.
WEB-BOT-01
Web and application workloads run on separate hardware from game servers so a busy game cannot starve a website or bot, and the other way round. Exact specifications are published when the node is deployed.
Salt Lake City is the first region. The others are coming soon.
Location details → Latency tests and a looking glass come once nodes are live. We do not publish numbers we have not measured.
Why Hartwell
Game servers on high-frequency Ryzen 9 processors with DDR5 memory and fast NVMe storage.
Automatic provisioning and lifecycle management, from order to renewal.
Isolated services, capacity reserves, off-node backups and continuous monitoring.
The tools customers actually need: console, files, backups and schedules.
Clear plans, resources, prices and service status. Planned means planned.
Infrastructure designed to add capacity as demand grows.
Game server pricing
Every plan includes DDR5 memory, NVMe storage and backups. Some games need a larger minimum plan, shown on each game page.
| Plan | Memory | NVMe storage | Backup slots | Price | Choose |
|---|---|---|---|---|---|
| Starter | 4 GB DDR5 | 40 GB | 2 | $9.99/mo | Choose a game |
| Plus | 6 GB DDR5 | 60 GB | 2 | $14.99/mo | Choose a game |
| ProMost popular | 8 GB DDR5 | 80 GB | 3 | $19.99/mo | Choose a game |
| Elite | 12 GB DDR5 | 120 GB | 3 | $29.99/mo | Choose a game |
| Extreme | 16 GB DDR5 | 160 GB | 4 | $39.99/mo | Choose a game |
All prices in USD, billed monthly. Applicable taxes are calculated at checkout. Location: Salt Lake City, Utah.
Bot hosting
Buy a pool of memory and storage, then split it across isolated bots. Hartwell runs approved runtimes for Node.js, Python and Java, so you never manage a server.
$2.99 per month
1 GB RAM pool
$4.99 per month
2 GB RAM pool
$8.99 per month
4 GB RAM pool
$15.99 per month
8 GB RAM pool
Web hosting
cPanel hosting on NVMe storage with free SSL, email, databases, WordPress tools and daily backups.
$3.00 per month
25 GB NVMe storage
$5.00 per month
75 GB NVMe storage
$9.00 per month
150 GB NVMe storage
Status
We publish live status for every part of the platform. This page does not show status figures that are not backed by monitoring.
Reviews
Only verified customers will be able to leave reviews. Until Hartwell has customers, this space stays empty rather than filled with made-up quotes.
FAQ
Where something is planned rather than live, we say so.
Services are provisioned automatically once payment clears, with no manual setup step. A web account is usually ready within minutes. Game and bot servers also install their software, which takes a few minutes depending on the game. Access details appear in your dashboard.
Our first region is Salt Lake City, Utah, and everything is hosted in the United States. Its hardware is still being deployed, so it is shown as planned on the Locations page. Chicago, New York, Los Angeles are planned later and are labelled Coming soon until they are live.
Game servers are planned for AMD Ryzen 9 7950X processors with DDR5 memory and NVMe storage. Web and bot hosting run on a separate AMD Ryzen 7 5700G server with 64 GB of memory and NVMe storage, so one workload cannot starve another. We publish each node as Planned until it is deployed, and add exact specifications when it goes live. See the Hardware page.
We will not claim DDoS protection until our network provider has confirmed in writing exactly what is included. When it has, the Network page will say precisely what is covered. Until then, nothing here promises it.
Yes, where the game supports them. You can upload files in the browser file manager or over SFTP. Hartwell Minecraft servers run Java Edition on Paper, so they support Bukkit and Spigot plugins. Forge, Fabric and Bedrock are not offered at the moment. Each game page lists what its server supports.
Yes, from your dashboard. Hartwell checks that the extra capacity exists before anything is billed, so you are never charged for an upgrade that cannot be applied. Downgrades are only allowed when your data fits the smaller plan, and nothing is deleted to make it fit.
Game servers include backup slots, 2 to 4 depending on the plan, and backups are stored away from the node the server runs on. You can restore from your dashboard after confirming. Web hosting includes daily backups. Bot Cloud pools keep their own backups under the same off-node rule.
Hartwell checks available capacity before checkout. If a region cannot take your order, you are not charged: you can join the waitlist for that plan and region, and you are emailed when room opens. You can also join the interest list to hear about new products and locations.
Cards, paid through our billing system. Other methods may be added later and will be listed here when they exist. Applicable taxes are calculated at checkout.
You can cancel from your dashboard. A cancelled service, or one with an unpaid invoice past its grace period, is suspended and its data is kept for 7 days. Paying within that time restores it. After that the service and its data are permanently deleted, and we email you before it happens. This is the intended policy and is subject to the final Terms of Service.
Open a ticket from your client area. Tickets reach the people who run the platform, with diagnostics attached when you start from our support flow. A community Discord is opening alongside the platform. Hartwell staff will never ask for your passwords, bot tokens or card numbers.
Choose your service and let Hartwell handle the infrastructure.